While a proper damage model is under development we could have a simple but more punishing model. The current model could remain basically the same except when you exceed a certain number of g's - your car is totalled and won't start. I think this kind of model would encourage more careful driving.
Oh now i understand what you were on about with the side mirrors. At first it seemed like you wanted to have two full screen mirrors or something
So LFS currently renders 2 camera angles simultaneously, forward and backward. Should not be too hard to add a few more? But I really don't know what it takes..
I don't think wtfimnameless meant this side-view-with-spectator-mode to be a solution really. I understood it as a experiment with independent angles for separate displays. By using this unwieldy setup the benefits of multiple viewports have been proven.
I wonder what Scawen thinks about this? I for one would like to hear some feedback.
Nice to see you have tried it and confirmed that it works.
Do the side screens lag behind or is the movement smooth? I guess spectating would add some lag..
I think the best way to do this would be some kind of "view only" -version of LFS that would connect to main LFS. This slave version would not need a licence because it does not do anything on its own.
offtopic: i just figured out how to cheat in _any_ FPS-game